This Mage leveling build on d4builds.gg is a good reference for your passive abilities. Meanwhile, the Binder Channel Skin gives you a short burst of speed after teleporting, and if you really want to increase that damage, the Snake Skin will give you an additional Hydra at the expense of the total duration. The Aspect of the Unbroken Link also amplifies this effect, giving the spell an additional number of chains. That said, there are a few you might want to consider: Charge Direction gives you a pretty significant mana gain in single attack situations, giving you mana every time your Chain Lightning bounces off you. Legendary Elements are pretty straightforward for this build, and you can mix and match them to suit your needs. You can also add some crowd control to the mix by taking the passive that freezes enemies for three seconds, potentially giving you a break for a few seconds. ![]() Ice Armor also helps with this, allowing you to take a hit or two before taking any real damage. When it comes to defense, let's not forget that you are a fluffy wizard The teleport and damage reduction passive are solid options for getting out of trouble fast. Also, have at least one point in the Fireball so you can activate the Spell, so when enemies die they will explode for 50% of the damage done by the Fireball and these explosions will increase in a short time on a busy battlefield. After deploying the fiery Hydra, it will start working by throwing fire at enemies within range, freeing you to teleport around and fire other skills. Hydra is another powerful single-target spell, but this is more of a set-and-forget. You also want to get Chain Lightning as soon as possible since it deals high damage to a single target thanks to the chain mechanic, which means it will bounce between you and the enemy if there's just the two of you. You'll need to score two on a basic skill to get to the good stuff, so I'd recommend the Spark, but any of the others will serve you just as well. This build is based on high damage from Hydra summon and Chain Lightning, while also focusing on high mobility and defense with Teleport and Ice Armor. Legendary Aspects: Aspect of Charging, Aspect of Unbreakable Bond, Aspect of Binding Channel, Serpentine Aspect.Abilities: Spark, Chain Lightning, Hydra, Inferno, Ice Armor, Teleport.You may be interested in: Diablo 4 Classes But if you want to get a feel for the all-round enchantress ahead of launch in June, here are the best Diablo 4 mage builds for your leveling needs. Of course, you won't get the full benefit of any build as all characters are capped at level 4 during the Diablo 20 beta. This allows you to mow down enemies with ease, even at low levels.Īs a ranged mage, you'd generally expect to have less survivability in melee, but the build below uses an empowered Teleport skill and Ice Armor to help bolster potential weaknesses. However, they do have a few high damage skills hidden in their arms like Hydra and Chain Lightning, and you'll use them early. ![]() ![]() Skills and characteristics that should be acquired in the early period.ĭetermining the best Diablo 4 mage build may seem impossible when you consider how many directions you can take the class. Best Diablo 4 Mage build Hydra Lightning for Damage and Mobility.
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