When Darius is sent to do the mining job, he becomes trapped in the tunnels. She then tosses him a Benjamin Franklin medallion which she explains "suppose to ward off lightning strikes" for good luck. Mason shrugs it off as nothing to worry about. Darius begins to leave Bastion for a job when Kara tells him not to go due to a major storm coming and her having a bad feeling about the job. The destruction of the terraformer results in catastrophic weather which forces the entire population underground.įast-forward to a few years later, Darius now works as a freelance miner along with a Marauder friend named Kara within the town of Bastion. Unfortunately, Adam, disguised as one of the Red Faction, tricks Darius and destroys the terraformer. Red Faction forces, led by Frank Winters along with Darius Mason, made an assault on the terraformer. PlotĪ group of Cultists, a splinter faction of the Marauders led by Adam Hale, attacked and captured a terraformer that controls the weather of Mars. Now Darius must join the Red Faction to clear his name and save the people of Mars, as his grandfather did before him. Colonist and Marauder settlements alike are torn apart by the new enemies, and the blame for the whole disaster is placed on Darius, soon inciting several angry colonists to form mobs and attack him in their fury. Darius is tricked into reopening a mysterious, vast shaft in an old Marauder temple by a fanatical Marauder priest, which awakens a long-dormant race of Martian creatures, causing an Armageddon on Mars. Few sane people venture to the ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. The game begins five years after the relocation to the mines in 2175, and follows Darius Mason, grandson of Martian Revolution heroes Alec Mason and Samanya, the main characters of Red Faction: Guerrilla, who runs a lucrative series of businesses based in Bastion, the underground hub of Colonist activity, including mining, scavenging and mercenary work. In order to survive, the Colonists were forced to flee to the underground mines of Mars built by their ancestors, creating a network of habitable caves under the surface of the planet and setting up colonies there. This occurred when the massive Terraformer machine on Mars which supplied it with its Earth-like atmosphere was destroyed by Adam Hale, the game's key antagonist, causing super-tornados and violent lightning storms to engulf the planet. Since the liberation of Mars, the surface of the planet has become uninhabitable. It is set in the year 2175, fifty years after the events of Red Faction: Guerrilla. The player can also use mech suits at some points in the game. Various vehicles can be used including a mine cart and a barge. When played they provide elements of backstory. Audio logs can be found throughout the complex. This time the player can also use a Nano Forge device to repair structures such as stairs, allowing them to progress through the caves. As in previous games in the franchise GeoMod is featured allowing for the destruction of parts of the landscape. Most of the game is set in an underground tunnel complex inhabited by alien creatures. The game is set 50 years after the conclusion of Guerrilla. The player takes on the role of Darius Mason, a descendant of Guerrilla Alec Mason. Like its predecessor Red Faction: Guerrilla, Red Faction: Armageddon is a third-person shooter game.
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